We will also make changes that accompany various changes in Season 2 and make improvement of the stability of several movements.ĬHARACTER CREATION Adjustments (PS4/Xbox One/STEAM).We will fix an issue where the wrong character’s voice gets played during battles.Game System Adjustments (PS4/Xbox One/STEAM) *It is a new mode that supports tournaments sponsored by ESL. We will add “PS4™ Tournaments” to NETWORK.In OPTION, 1 action can now be allocated to 2 different buttons.In TRAINING, we will add functions that accommodate the addition of new battle systems.We will renew certain UI such as Select Character, Select Stage and Health Gauge.Requirements for uploading replays in the Latest Replays will be changed.Īdditional Functions (PS4/Xbox One/STEAM).In CASUAL MATCH, we will add new fixed phrases. ![]() In CASUAL MATCH, we will add text chat to allow players to communicate freely.“Search” will be optimized in RANKED MATCH.In RANKED MATCH, we will inform the player after a match when the player’s rank changes.In RANKED MATCH, we will inform the player before a match that will affect the player’s ranks.Accordingly, the plate design will be renewed to match the names of each rank.In RANKED MATCH, players will be given names according to their ranks.This update is intended to make the rank reflect the players’ skill rather than the number of times they have played. In RANKED MATCH, we will make a player’s rank move up and down more frequently by adjusting the amount of points that increase/decrease.Due to the addition of new moves and the balance adjustment, we will update the content of Fighting Style Lessons in MUSEUM.We will add an explanation regarding the new battle system to Combat Lessons in MUSEUM.(Players can learn about the battle systems in “Drona’s Dojo” in MISSION:Libra of Soul.) We will add an explanation regarding the new battle system to Tutorial Battle in MISSION: Libra of Soul.We will also make some modifications on gameplay and balance adjustments.With this update, a character will receive slight damage even when a grapple break is successful (a character will not get knocked out by this damage).With this update, Reversal Edge will not shift to Reversal Edge clash when opponent guards the attack. ![]()
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